Boss (video games) explained

A boss is a computer-controlled opponent which is found in video games.[1] Their purpose is to test the skills that the player has accumulated over the course of a game. Boss battles are generally seen at the climax of a particular section of the game, usually at the end of a stage or level, or guarding a specific objective, and the boss enemy is generally far stronger than the minions the player has faced up to that point.[2] A fight with a boss character is commonly referred to as a boss battle.[3]

History

The first interactive game to feature a boss was dnd, a 1975 computer role-playing game for the PLATO system.[4] [5] One of the earliest dungeon crawls, dnd implemented many of the core concepts behind Dungeons & Dragons.[5] The objective of the game is to retrieve an "Orb" from the bottommost dungeon.[6] The orb is kept in a treasure room guarded by a high-level enemy named the Gold Dragon. Only by defeating the Dragon can the player claim the orb, complete the game, and be eligible to appear on the high score list.[4] [7]

The first arcade game to feature a boss was Phoenix, a fixed shooter developed by Taito in 1980.[8] Phoenix includes five levels ("Rounds") which pit the player against swarms of alien birds. During the first two Rounds, the player is assaulted by the pigeon-like "Scouts", whereas the more formidable "Soldiers" are introduced in Rounds 3 and 4. On disposing these enemies, a giant mothership appears in the fifth and final Round.[9]

Characteristics

Bosses are "super-powered" in comparison with regular enemies, and are usually found at the end of a level or area.[10] Most games also include a "final" boss, which is usually the main antagonist in the story, at the very end of the game. While most games include a mixture of boss opponents and regular opponents, some only have one or the other—for example, Shadow of the Colossus for the PlayStation 2 has no enemies other than bosses.[11]

A "miniboss" or "sub-boss" is an intermediate kind of enemy, typically appearing in the middle of a level or immediately prior to the level's actual boss.

A "boss rush" is a round in which boss characters from earlier in the game are fought in succession, often leading up to a bigger boss.

External links

Notes and References

  1. Burt, Andy (2008-4). "No More Heroes: The Killer Boss Guide", GamePro vol. 235., pg. 66.
  2. Thompson, Clive. (2006-05-08) Who's the Boss? Wired. Retrieved on 2008-03-22.
  3. http://www.msnbc.msn.com/id/19082757/ Top 5 boss battles
  4. http://www.armory.com/~dlp/dnd1.html Gary Whisenhunt, Ray Wood, Dirk Pellett, and Flint Pellett's DND
  5. http://www.uvlist.net/game-160118 dnd (The Game of Dungeons)
  6. http://www.gamasutra.com/features/20070223a/barton_02.shtml The History of Computer Role-Playing Games Part 1: The Early Years (1980-1983)
  7. http://www.spiritus-temporis.com/dnd-(computer-game)/ Dnd (computer game)
  8. Sterbakov, Hugh. (2008-03-05) The 47 Most Diabolical Video-Game Villains of All Time. Gamepro. Retrieved on 2008-04-28.
  9. http://www.arcade-history.com/index.php?page=detail&id=1961 Pheonix
  10. Web site: Tough Love: Can a video game be too hard?. Thompson. Clive. Slate Magazine. 1 March 2009. 6 May 2004.
  11. Web site: Roper. Chris. 2005. Shadow of the Colossus Review. IGN. mdy. July 21 200.